Apps That Users Actually Keep
Most apps are deleted within 30 days. We build the ones people open every day.
What Is Mobile App Development?
Mobile app development is the process of designing and building software that runs on smartphones and tablets — either natively (built separately for iOS and Android) or cross-platform (one codebase that runs on both). The right approach depends on your performance requirements, budget, and how fast you need to move.
A native iOS app (Swift) delivers the best performance and deepest device integration. A cross-platform Flutter or React Native app cuts development cost by 35–50% and is the right choice for most business applications.
Why GCC Markets Demand Mobile-First
Smartphone penetration in the UAE and Saudi Arabia exceeds 98% — among the highest globally. GCC consumers expect mobile experiences for everything from food delivery and retail to banking, government services, and B2B procurement. Businesses across Dubai, Riyadh, Doha, Kuwait City, and Muscat that rely on desktop-only tools are losing customers to competitors with polished mobile apps.
Arabic-first design
RTL layouts, Arabic keyboard handling, right-aligned number formatting, and Hijri calendar support built in. Not an afterthought — it's in the design system from day one.
GCC payment integrations
KNET (Kuwait), MyFatoorah, Tap Payments, Apple Pay, Google Pay, and STC Pay — all pre-tested. Users check out without leaving your app.
App Store publishing
We manage the Apple App Store and Google Play submission process, including metadata in Arabic and English, screenshot production, and compliance review responses.
Which Technology Is Right for You?
| Approach | Best For | Relative Cost | Performance |
|---|---|---|---|
| Native iOS (Swift) | High-performance consumer apps, AR/VR, deep hardware access | High | Highest |
| Native Android (Kotlin) | Android-first markets, device-specific integrations | High | Highest |
| Flutter | Most business apps — beautiful UI, fast, single codebase | Medium | Very high |
| React Native | Web teams extending to mobile, JavaScript-heavy organisations | Medium | High |
What We Build
- Consumer apps — retail, delivery, loyalty, booking, media
- B2B field tools — sales rep apps, inspection checklists, delivery tracking
- On-demand marketplaces — two-sided platforms with driver/vendor and customer apps
- Internal enterprise apps — replacing paper forms and spreadsheet workflows
- Super-apps — multi-service platforms requiring complex backend orchestration
Our Development Process
User flows, feature list, and platform decision (iOS, Android, or both). We challenge scope creep early so you don't pay to build features users won't use.
Figma designs in both languages. Every screen — including edge cases like empty states, error messages, and loading skeletons — is designed before development starts.
RESTful or GraphQL API built alongside the app. Authentication, push notifications, payment webhooks, and analytics events are all wired at this stage.
Testflight/internal track builds delivered every two weeks. You test on real devices and give feedback directly.
Tested on a matrix of real iOS and Android devices — including older models common in GCC markets. Network conditions and Arabic locale tested explicitly.
We handle App Store Connect and Google Play Console submission, respond to reviewer questions, and push the first production release.
Pricing Guide
A focused single-platform app (iOS or Android) with standard features typically starts at USD 12,000–20,000. A dual-platform Flutter app with backend API and GCC payment integration typically ranges from USD 18,000–45,000. Two-sided marketplace apps or super-apps with complex logic start from USD 60,000+.
We price per scope and provide a fixed quote after reviewing your requirements — no hourly billing surprises. Post-launch maintenance retainers are available from USD 800/month.
Common Questions
- How long does it take to build a mobile app?
- A single-platform app: 8–14 weeks. Dual-platform with backend: 14–22 weeks. Complex marketplace: 5–9 months. These assume clear requirements and regular client feedback.
- Do you build apps for both App Store and Google Play?
- Yes. We typically recommend Flutter for dual-platform builds — one codebase, published to both stores, with near-native performance.
- Can you add Arabic and English in the same app?
- Yes. We build bilingual apps with full RTL/LTR switching as standard. Language detection is automatic based on device locale, with a manual override in settings.
- Will the app work offline?
- Offline-first architecture is possible and often important for field apps in areas with unreliable connectivity. It requires additional design and is scoped during discovery.